Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making. Unique Disguising Abilities: Consume anyone at anytime, take on their appearances and assume their memories and special abilities.ĭeep, Conspiracy-Driven Storyline: Wake up with no memory of the past.just mysterious powers and a link to a town in Idaho. Adaptive parkour lets you move freely through the open-world environments of New York City. Over-the-Top Locomotion & Agility: Seamlessly and fluidly bound from building to building, run up walls, bounce off cars and everything in your path. Change to a shield or armor for defense, or use advanced sensory powers (thermal vision, infected vision) to track your enemies I agree, first for the story and second for the gameplay. From Claws to Blades to Hammers to Whips, choose the right weapon for the situation. For story reasons it’s best to play the first but as someone who’s played a bunch of both of them, 2 is just a more fleshed out game with abilities that feel better and more fluid animations. You are the Prototype, Alex Mercer, a man without memory armed with amazing shape-shifting abilities, hunting your way to the heart of the conspiracy which created you making those responsible pay.įast & Deadly Shape-Shifting Combat: Reconfigure your body to the situation at hand.